Brogan Rourke’s late free kick rescued a point for Carnoustie Panmure against Dundee Rangers in a repeat of last season’s J Bolton Cup final. Rangers lifted the cup that day after a penalty shootout win following a 2-2 draw in normal time. Carnoustie had to come from behind twice that day and did it the hard way again this time around, twice coming from behind to secure a point.
Carnoustie started the match brightly with Robbie Tait and Glen Maxwell both having efforts at goal inside the opening minutes of the game. Jamie Goodfellow had Rangers first opportunity of the game, but his effort from the top of the penalty area sailed over the crossbar.
Carnoustie goalkeeper Aidan Robertson was called into action after 11 minutes. Rangers midfielder Matthew Gorrie found space at a corner and his close range header looked to be heading for the net until the ball smacked off Robertson’s face and away from danger.
Dundee Rangers should have opened the scoring after 15 minutes. Jack Campbell’s long throw landed at the feet of Goodfellow inside the penalty area, but the midfielder didn’t get enough on his shot, allowing a relieved Robertson to gather.
Rangers stopper Scott Regan was called into action on 23 minutes. The goalkeeper pulling of a super save to deny Tait. The resulting corner was met by Stewart Morman, but his header was off target. Regan was called into action moments later, this time denying Brogan Rourke.
The game was beginning to open up and with 35 minutes played, Rangers took the lead. The ball made its way through to striker Declan Shannon who showed excellent composure to take the ball into the penalty area, and side foot past Robertson into the corner of the net. Despite falling behind, it wouldn’t take Carnoustie long to tie the game up.
As Rangers looked to double their advantage, the ball broke loose in the middle of the park. Shaun Roeleveld played an excellent ball in behind the Rangers defence for Rourke to run onto. The forward drove forward, and smashed the ball across Regan into the far corner of the net, meaning the game would be level at the break.